Electronic Arts not too often shared by gameplay fragments of a touching platformer Unravel From the Norwegian studio Coldwood. Nevertheless, we are convinced that lovers of mental games still have not forgotten about the tiny kathelian Yarny made of red yarn, whom we first met at the E3 2015 exhibition.
Thanks to IGN, now we had at our disposal as many as nine minutes from Unravel, who, without unnecessary comments, give an idea of one of the levels of the platformer, delighting the eyes of locations and pleasant music, accompanying Yarny in his wanderings.
Unfortunately, the developers still have not officially reported when exactly Unravel get to PC, PlayStation 4 and Xbox One. However, the PlayStation Network believes that the release of the game will take place on March 31, 2016.
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Unravel
The best comments
It is immediately clear that there will be a touching story, that similar to "Ori and the Blind Forest". Beautiful, a little sad, soundtrack. Dear little main character. Although they showed several points with the action of the component. But I think there will be more emphasis on a leisurely atmosphere (and this is understandable, working with the environment and design is simply amazing. ) than to the reaction and speed of actions. It is more real than "ORI. ", Riddles more on physics fabric and jumping exercises are built. In general, anyway, no matter how old you are. It is always pleasant a cold evening, go through such an atmospheric and sweet game! Although not even a game … Adventure!
Apparently there will be a sad end-a little man is unwound. And perhaps this is the soul of a person who has instilled in a toy, because he collects scraps of memories, but it is not clear why.
In general, what I liked is the music. Nice Scandinavian melodies.
Well ubisoft are also those still lovers of the conveyor. But still they released Valiant Hearts: The Great War, Child of Light. If we consider the economic exhaust from such projects (they are wonderful, small, but proud and with a soul … all this is true yes … but. ) … then it (exhaust) is not! These are not projects of AAA class, they were not particularly spent on advertising and promotion of these games! It is clear that the merit for the exit of such an indie (although compared to the current indie, they can be considered blockbusters … Look at Steam, if you do not believe) This is a huge work of the developers’ team to convince the leadership in the appropriateness of such projects. The leadership of such large companies absolutely does not care about sincerity, meaning and other complex matters. They think exclusively with a wallet and how to report by the results of the year. Well this is how?! “You want to take from our team people who have another asasin in the sweat of face, and this … this … this … what is it in general?! This is what Indie. I went to. "… But still, the developers managed to reach the leadership and convince them to implement this project (although during the development they could rivet a couple of DLS). Even if the leadership simply does not want to lose the Indiaudium (there are not many of us, but still struggle for us), but it went to it! And let’s give a chance to ea! There are far from idiots sit there and if they have given the go-ahead for this project, they understand exactly that they will lose somewhere, but they will compete with the anniversary in this regard and lure part of the audience.
Everything looks very pleasant and hear. Well, something tells me that the game wants to show a deeper meaning than at first glance. And after watching the video, there are feelings very similar to such a game as Journey, which is of course pleasing, the TC of games in such a segment is very small, and Last Guardian has not yet come out.
In general, we are waiting for-C.